1. Apple’s 27 Guidelines for Mobile User Experience Design

    Sorry, but I have to stop you this very instant. If you are expecting to learn something new by reading this article, I am going to let you down big time. However, I do think you should bookmark this page and return to it from time to time and have a refill. A lot of […]

  2. Spotify Cleans House (But Not in the Way You Think)

    I’ve been wanting to write this short post for quite some time just to stress how much I love when big companies listen to their users. I wrote a blog post back in April regarding the iPhone tab bar that got some attention. In that post, I used the tab bar of Spotify for iPhone […]

  3. Custom Segmented Controls for iPhone

    First of all, I need to warn all readers that the type of user-interface nerdery that is the subject of this short article might actually be unhealthy. It happens to be that I am currently working in an application project where we have been putting a lot of time polishing the visual details of a […]

  4. Wakify

    One morning a couple of months ago I woke up tired at the fact that the alarm clock on my iPhone plays the most boring tunes, and then it struck me: What if I could wake up to my favorite songs on Spotify? I did not feel that the idea was unique, but after some benchmarking […]

  5. The iPhone Tab Bar

    Over the last couple of years, the iPhone has greatly popularized the tab bar navigational model for mobile handsets. Apple has put together a design rationale for the tab bar in their Human Interface Guidelines (HIG) along with lots and lots of other information — they do however leave some question unanswered. Having worked with […]

  6. Instacall

    News about Apple filing a patent for putting contact icons on the iPhone home screen surfaced in the blogosphere about a year ago. Almost at the same time an application called “Min Älskling” (“My Love”) appeared on the top charts of the Swedish App Store for $0.99. The only thing the My Love application did […]